#include <iostream>
#pragma once

using namespace std;

class Node
{
private:
	int data;
	Node* Right;
	Node* Left;
public:
	Node(void);
	~Node(void);
	int get_data(){return data;}
	void set_data(int a){data=a;}
	Node* get_right(){return Right;}
	Node* get_left(){return Left;}
	void set_right(Node* a){Right=a;}
	void set_left(Node* a){Left=a;}

};

